Amplify
From Unofficial Handbook of the Virtue Universe


NAME: Maxwell Graham
ALIAS: Max
AGE: 29
OCCUPATION: Radio DJ, Superhero
POWERS:
- AUDIOKINESIS
The ability to control and amplify sound waves to a variety of effects.
- FLIGHT
By manipulating sound waves, Amplify is able to fly
Maxwell “Max” Graham was the kind of guy who lived at full volume. The charismatic voice of WAVR 109.9 FMA, Max was known for turning every show into a spectacle. His show Amp It Up was half-music, half mayhem — an unapologetic celebration of all things loud, fast, and just this side of irresponsible. He wasn’t a genius by any stretch, but he knew sound like the religious know scripture. Frequencies, feedback, the sweet spot between pleasure and pain — he *felt* them.
That summer, Max landed a sponsorship gig at BassQuake, the biggest EDM festival in the country — a neon sprawl of light towers, sweat, and euphoric noise stretching across the desert. He’d set up a live broadcast booth right by the main stage, riffing between DJ sets, narrating the madness for his late-night audience. To Max, this was the dream: ten thousand people dancing in perfect, delirious rhythm while his voice rode the soundwaves above it all.
But that night, the dream curdled. The crowd swelled past the fences, drunk on rhythm and adrenaline, and things started to spiral. The bass drops got harder, the lights brighter, the crowd meaner. Police moved in, trying to push back the surging mass, but the music only made them wilder — until someone, somewhere, got the bright idea to test it out.
It was called the Infrasonic Crowd Pacification Unit — a military-grade sonic weapon that emitted low-frequency waves designed to disrupt balance, induce nausea, and scatter large groups without violence. The problem was, BassQuake was basically one giant sound system, and nobody thought about what would happen when two titanic waves of sound — one engineered for entertainment, the other for control — collided in the air.
Max was standing at ground zero, mic in hand, mid-sentence. As the police activated the weapon, the headliner dropped his biggest track — a bassline so deep it seemed to punch through the earth itself. The two frequencies met, tangled, and exploded in a resonance storm that tore through the stage. His monitors blew out, the broadcast booth caught fire, and Max felt a strange vibration crawl into his chest. The world went white and silent.
He woke up hours later in the medical tent, every sound a physical sensation — the hum of the generators buzzed in his bones, the whisper of the wind rippled through his veins. When a paramedic told him to lie still, Max’s reflexive shout sent the man tumbling backward as if hit by a shockwave.
Tests later couldn’t explain it. His cells had somehow absorbed the overlapping frequencies, rewriting his nervous system into a living resonator. His body became an amplifier; his emotions became dials. He could emit controlled blasts of sonic energy with his voice, his gestures — even the rhythm of his heartbeat. By varying frequency, he discovered he could disorient, calm, or even manipulate emotion itself.
Now Max lives with a strange duality — the party animal who thrives on chaos and the man who literally carries it inside him. As Amplify, he’s both DJ and disruptor, hero and hazard. In battle, he can weaponize sound into concussive blasts or shimmering shields of vibration. In quieter moments, he can soothe riots, talk down mobs, or make an entire crowd dance to the same invisible beat. But sometimes, when the world goes too quiet, he can still hear it — the lingering hum of that impossible bass drop — and wonders if he’s truly in control… or just the latest instrument in someone else’s symphony.
There’s a saying in radio: "Dead air is death." For Max Graham, silence is worse — it’s the one thing he can never truly have again.


🎤 Audiokinesis
Amplify’s entire physiology has been re-engineered by the resonance event that bonded infrasonic and musical frequencies into his nervous system. He can generate, manipulate, and project sound waves of nearly any kind — from whisper-soft vibrations to thunderous concussive blasts. By modulating frequency, amplitude, and rhythm, he can produce precise effects: shattering glass, knocking back foes, destabilizing structures, or even stunning opponents by scrambling their equilibrium. More subtly, he can “tune” emotional states by manipulating how the brain responds to sonic frequency — easing fear, hyping adrenaline, or instilling calm across a crowd. His voice is his most direct instrument, but he can also channel sonic energy through gestures, snaps, or even his heartbeat. The more emotionally charged he is, the stronger the output — his passion literally powers his resonance.
🎤 Flight
Max’s ability to manipulate air pressure and vibration extends to propulsion. By generating continuous, high-frequency oscillations beneath or behind him, he creates lift and thrust through sheer resonance manipulation. When airborne, he leaves faint ripples in the air that shimmer like heat waves and emit a low hum, almost like a subwoofer purring in the sky. His flight isn’t silent — there’s always a trace of rhythm in the air, a reminder that he’s surfing the invisible tides of sound itself. The higher the volume, the faster he can move; he can hit supersonic bursts for short distances, but sustained speed takes concentration. Max compares it to “riding your own mixtape through the sky” — exhilarating, unpredictable, and just a little dangerous if he loses the beat.

🎤 Sonar
Amplify perceives the world through a constant background pulse of low-frequency sound, giving him a 360-degree awareness that borders on extrasensory. He can “ping” his surroundings and interpret returning vibrations with pinpoint accuracy, mapping out movement, density, and shape — even through walls or smoke. This echolocation lets him fight effectively in darkness or chaos, detecting heartbeats, footsteps, and vocal tremors like instruments in a mix. He can also lock onto specific frequencies — the hum of machinery, the rhythm of someone’s breath, the unique resonance signature of an individual voice. When focused, this becomes a kind of emotional sonar: he doesn’t just know where people are, but how they feel, by the tension or calm in their vibrations. It’s both gift and curse — he’s never truly alone in silence, always hearing the world’s hidden symphony.

Maxwell “Max” Graham is the human embodiment of a killer drop: charming, loud, kinetic, and just a bit dangerous if you stand too close. He’s got that reckless charisma of a man who’s always been too alive for his own good, and underneath the swagger, there’s a surprisingly thoughtful guy who’s still figuring out what it means to matter when the music stops.
He’s the life of every room, but there’s a melancholy note under the laughter. He uses volume to drown out loneliness, movement to outrun introspection. He parties like he’s allergic to silence — a man who finds peace only in chaos. It’s not that he doesn’t care; it’s that caring quietly feels foreign to him.
Max lives for an audience — always performing, whether behind a mic, in a fight, or over brunch. He feeds off energy and attention like sunlight. His humor is quick, his comebacks lethal, and he has that disarming self-confidence that makes even bad ideas sound like they’ll be fun. But it’s not just ego; for Max, performance is survival. He’s terrified of fading into the background, of being unheard.
Despite his brash exterior, Max has a fascination with connection — why people respond to certain frequencies, how a shared rhythm can unite strangers. He’ll get poetic about music being the “language of vibration,” then undercut himself with a joke about basslines fixing society. He plays the fool, but there’s a real awareness there — he just hides it under banter.
Max Graham is a human feedback loop of charisma and insecurity — a rock star with a hero’s heart, a party animal searching for purpose. He doesn’t always get it right, but when the world needs a little rhythm, a little courage, or just a really good reason to turn up the volume, Amplify’s there to crank the dial past eleven.