Dead Drop

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Dead Drop
Player: RustyMonky
Origin: Mutation
Archetype: Dominator
Threat Level: 30
Personal Data
Real Name: Damien Merlot
Known Aliases: Confidential
Species: Human
Age: 39
Height: 6'1
Weight: 180 lbs
Eye Color: Hazel
Hair Color: Raven Black
Biographical Data
Nationality: American
Occupation: Hit-man, Covert Agent
Place of Birth: Classified
Base of Operations: The Rogue Isles
Marital Status: Confidential
Known Relatives: Confidential
Known Powers
Telepathy, Telekinesis
Known Abilities
Martial Arts, Military Training, Stealth Techniques
Equipment
Shuriken, Caltrops, Stealth Device
No additional information available.


Basic Information

Synopsis
Born with telepathy and psychokinesis, Damien spent his early life eagerly seeking chances to test his abilities. As a young man, he enlisted in the army, but quickly found it too rigid for his cause. The chaos of the first Rikti War provided an excellent cover for Damien to slip away, with all past relations believing him dead. Not long after, he stumbled into the criminal underworld, seeking a life without limits and full of spoils waiting for men like him to reap them.

Using his powers, he found success reading the minds of gangsters and planting ideas into the subconscious of thugs — but when combined with his military training, Damien recognized his true calling: he was a deadly and efficient killer. For almost two decades, Damien took on jobs as a mercenary hit-man, covert operative, and information broker. Entities like Malta and Crey relied on him to deliver results with brutal efficiency — until his last job, poised as a simple hit on behalf of "Crey" contacts, ended with him ambushed and thrown into the Zig.

With his true identity dead to the world for years, the authorities only ever got his criminal moniker: Dead Drop. Thanks to an Arachnos jailbreak, Dead Drop reached the Rogue Isles. Where once he only cared about living a life without restraint, he now fixates on a different objective -- to find out who set him up and make them pay. Rumor has it that, to that end, he seeks someone capable of enhancing his innate gifts...
Personality
Damien's actions and decisions fall within the Neutral Evil alignment.

While always skeptical of others, Damien has only become more distrustful after being betrayed by his last contact. When he accepts a job, he expects deception. If working on a team, even if temporarily, he forms plans for escaping any ambushes his teammates might plan -- and readies tactics to subdue them. His experiences have left him without a strong moral compass, so he enjoys dark humor and is overly sarcastic. Despite the dangers, failings, and trails he's been through, Damien still seeks thrills, and fights in particular, to test his limits in a never-ending pursuit of strength.

Damien's actions and decisions adhere to a realistic and rather Machiavellian worldview:
  • Might makes right. It's strength, not social or moral obligations, that dictate agency.
  • The individual matters more than the group. Those sacrificing themselves for the good of all will be tread upon. It's rational, and often smart, to put other in harms way for personal gain before they can do so to you.
  • The only things worth doing fulfill from your own desires. Do what makes you happy, and damn everything else.



Work in Progress!

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