Eldritch Dreams

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Eldritch Dreams
Player: @Kamidesu
Origin: Magic
Archetype: Controller/Defender
Security Level: 40/33
Personal Data
Real Name: Clarence Wilde
Known Aliases: El, Clary
Species: Human(?)
Age: Late twenties
Height: 5'9"
Weight: Lithe
Eye Color: Dark Hazel
Hair Color: Dark brown
Biographical Data
Nationality: Confidential
Occupation: Musician
Place of Birth: Rural town outside of Arkham, MA
Base of Operations: Confidential
Marital Status: Single
Known Relatives: Mother, deceased
Known Powers
Symphonia Soul
Known Abilities
Confidential
Equipment
Confidential
n/a


Set my mind for open sky, but couldn't fly, so sadly;
What am I? What am I?
Sullen eyes shed teardrop lies then criticize, now laughing;
What is real? What is real?
It's really all become too much, I'm not sure what I should feel.
I guess I've finally had enough, I don't know if this is real.
I'm crashing in and out of touch,
Can anyone please explain?


—Yoko Kanno, Is it real?

Biography
(Author's note: this is a very rough draft.)

Clarence Wilde's life started out fairly normal. Born in a rural town around the turn of the century, raised by his mother, he had a remarkably mundane childhood which lead up to an equally mundane adulthood. He attended university and graduated with a degree in musical theory. Fresh out of the dorms, with his degree in hand, Clarence set about finding a job.

Luckily for him, there was a hotel in Arkham looking for a musician for dinner-time entertainment. Despite the fact that he had specialized in saxophones and not violins, beggars couldn't be choosers and he happily signed up. Things seemed to be going awesomely for Clarence at first: the job paid well, the hotel clerk Linda was rather attractive, and he got to do what he loved. What else could he ask for?

But upon settling in to his room at the hotel, he noticed something odd. Waiting for him in the room was some sheet music that appeared to be from his mother...Whom he had lost contact with during his college years. That perplexed him, but it was a rather nice melody, and so he played it for the dinner guests.

Unbeknownst to him, the sheet music he found was a spell that held back a dark entity; by playing it he let it free. Later that evening it confronted Clarence and Linda; a mind-bending horror that reached out of misty corners with sharpened piano wire. Clarence barely survived the encounter, and having miraculously sent the creature back from whence it came, collapsed into a catatonic state due to the mental strain.

At this point, he is found by locals and shipped off to the local asylum when it becomes apparent that he is not coming out of his coma, though is otherwise healthy.

While in a coma in reality, Clarence began his journey into the dream world.

Upon coming to in the room that the otherworldly battle had occurred in, Clarence found that not only was it soaked in blood but also Linda was no where to be found. Accosted by the local authorities he was put on trial for a murder that had taken place at the hotel, and then shipped off to the asylum. At the asylum, he was plagued by dreams and nightmares and quickly lost his ability to differentiate between what was real and what was dream.

During one particularly bad night, Clarence found himself confronted with an immense stairway. Met with the keeper of the gate he was offered passage into the Dreamlands. Between the option of going back to his padded cell or following the stairs downwards, he opted for the latter. This lead him on a rather long trail of breadcrumbs, trying to find out his heritage and his fate. Which was full of surprises, to say the least. Through his exploration of the dream lands, he discovered that his father was one of the lesser pantheon that surrounded Azathoh; one of the pipers, and thus his connection to music...While his mother was human, though a very active dreamer. These traits combined lead him to his path of enlightenment within the dreamland; his father having disguised himself as a dream king to goad his son on to accepting his destiny.

During all this time, back in reality, Clarence has been in a continual coma, but due to his ties to the supernatural, has not aged at all. He has been a patient at Arkham Asylum since his internment in the 1920s. Having only just returned to the land of the awake, for the past couple years Clarence has been under the care of one Dr. Markus Longfellow...Helping him get a grasp on reality and what time he was now in, as well as getting him a stable foothold in sanity.

With a clean bill of mental health from his doctor, Dr. Longfellow has nudged him in to hero work, thinking that to be the best outlet for his abilities.

Personality
At his best, Clarence is...Skittish. Due to the amount of time he has spent in the Dreamlands, and the relationships he had there turning out to not be real, he has a hard time connecting to other people. This doesn't mean he doesn't try sometimes, it just makes him rather socially awkward. Besides those failings, Clarence is a very polite individual and nine times out of ten is quite pleasant to be around. He has a rather demure disposition which makes him pretty easy to be around.

Powers
Arcane manipulation via music theory; the universe at its core is all about math. Musical theory is essentially mathematical theory about harmonies and wave forms, thus music can be a way to manipulate the math of the world. I.E.: With healing, say that someone's symphony is out of tune, he could then adjust it until it was back in sync, mending their wounds.

Relationships / Connections
(All entries subject to editing over time.)
~ Currently Empty



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