From Unofficial Handbook of the Virtue Universe
Born to parents Gerard (Gerry) and Rachel Cole, Grace showed an early aptitude for martial arts training, attaining black belts in three different styles by age of nine. She also enjoyed dancing and the dramatic arts, and eventually registered with talent agent Maya Spiegel as a dancer, actress and model using the stage name Grace Switch. Want to Hire Grace Switch?
She had more trouble finding a suitable weapons instructor -- every house had its masters, but all insisted she learn the weapons favored by their traditions. She finally found an instructor willing to train her in knives. Eventually she came to suspect he was more interested in her as a possible criminal accomplice than as a pupil. She discontinued her lessons, though she continued to practice her techniques. Grace's Mentor
After her parents died in a traffic accident, Grace moved to Port Oakes to live with an aunt. She recently relocated to Cap au Diable; her aunt's present whereabouts are unknown. Aunt Nora
So if Arachnos was interested in Carl Pierce, and Carl Pierce was connected to Rachel Cole, and Rachel Cole was connected to Grace Cole, but Carl Pierce and Rachel Cole are both dead and Grace Cole has never done anything interesting, that means Arachnos is no longer interested in Grace Cole. Right?
Grace maintains an address in Cap au Diable, but resides in the branded safehouse.
None. Grace Switch, who has lived for years in the Rogue Isles, and has taken jobs delivering bad news to Marcone bosses and retrieving items from the Circle of Thorns, has no extraordinary abilities of any kind.
She does have some unusual equipment, however. A contact set Grace up with a personal portalling device that allows her to open portals nearly anywhere such technologies are not blocked, large enough for her to move through or bring someone to her location. Her experiments portalling other people to her while leaving behind some of their more dangerous equipment proved successful, and suggested other experiments as well.
She also owns weapons of a very unusual meteorite alloy, lightweight, at or near the strength of impervium, and capable of holding a fine edge. For opponents who favor full body armor she has a heavier weapon of the same material. Where she got these or what price she paid for them, only Grace knows. At times, she wonders why she carries them, since she does so much of her work without them.
When drawn into combat, the cornerstone of her defense is keeping the fights very brief. She avoids situations where she may have to face large numbers of opponents, and many of her enemies fall without returning a single attack. Beyond this, her defense centers around creating a working space around her that enemies prefer not to enter, and ignoring the damage when they do. She takes wounds as anyone will, but since she knows how the fight will end if she pauses now to worry about them, she walls them out. At one level she will recognize that a particular injury may have limited her mobility, or impaired her thrusts with one hand or the other, but she leaves the pain as a price to pay after the fight.
The Switch Family Tree
Gerard Cole -- Father Rachel (Marsh) Cole -- Mother Nora (Marsh) Vedder -- Aunt Adelle (Villone) Marsh -- Grandmother Gordon Cole -- Uncle Carl Pierce -- friend of the family