From Unofficial Handbook of the Virtue Universe
I created Hamhock shortly after the Androgyne. With that character, as I wrote the background he became more and more sympathetic, until I regarded the Androgyne as a villain to be pitied more than feared. That fit for Ani, but I still wanted a real loathsome and irredeemable monster of a villain in my stable; I wanted a mindless killing machine that gave me no chance to feel sympathy for it or rationalize its actions. Thus was born Hamhock, the character so bloody-minded and stupid RPing it was impossible. Others in the Reciprocators and Parts Unknown however have made excellent use of him as an NPC, and he exists now primarily as a "GM tool" to keep PU's base invitation-only IC. -- Price
In his chemically mutated afterlife, Hamhock is a force to be reckoned with, a murderous threat like nothing his former self ever dreamed he could be. He pulverizes his victims with unmitigated fury, desiring nothing more than to see them still and open.
Aura of Death
Ever since Hamhock was gunned down, Death has been trying to claim him. He just hasn't noticed yet. He's too busy smashing people into a gristly paste that oozes between the knuckles of his gauntlets. When he feels Death creeping up on him, he understands the nature of the presence but not its intent -- he perceives it only as the inevitability of the force he has become, and draws on the energies of death to make him a more efficient and relentless walking slaughterhouse.
Spiked Gauntlets & Armbands
These adornments were a gift from Arachnos, a way of welcoming him to his newfound freedom and carefully inviting him into their service.
Weaknesses and Limitations
His primitive mind is highly susceptible to suggestion, direction, and psionic command. The only question of success in these matters is whether the psyche of the intruder is resilient (or damaged) enough to survive the voyage into his.
Hamhock has no purpose; he has no desire. Only a slavish devotion to Kalinda the Fortunata. Her whispers of destiny penetrated the bloody haze that fills his simple mind and set him on a path he cannot see but will not stray from as long as he knows that his deeds satisfy her will. That path gives him the opportunity to bathe in the blood of countless enemies of Arachnos (and even those servants of Arachnos who don't have the sense to get out of his way). This is all he needs.
Hamhock has no friends; he has no enemies. Only victims.
There are, however, some places he will not venture and others he almost seems protective of. One such place is the subterranean hideaway of Parts Unknown. The woods behind Aeon University are a favorite mauling ground of Hamhock's, and many a straggler has disappeared after straying too close to the concealed service elevator leading to the abandoned power station they have adapted into their home.