Jaime Dust

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"Ashes to Ashes. And All to Dust"
Jaime Dust
Player: @twelfth
Origin: Magic
Archetype: Corruptor/Mastermind
Threat Level: 38/23
Personal Data
Real Name: James Parker Synge
Known Aliases: Dust, Synge, Jaime Synge
Species: Complicated
Age: Undetermined
Height: 5'11"
Weight: 230 lbs
Eye Color: Grey
Hair Color: Ashen
Biographical Data
Nationality: American
Occupation: Mystic, Mercenary, Ponitff
Place of Birth: Garland, TX
Base of Operations: Itinerant.
Marital Status: Single, Widowed, or Divorced.
Known Relatives: Available Upon Clearance.
Known Powers
'
Known Abilities
Arcane adept, magickal theorist, limited oracular ability, minor dowsing skill, experienced ley channeler, moderate tactician. Unskilled hand-to-hand combatant.
Equipment
Book of Shadows. Melee and ranged weapons as available. Occasional technological assistance (Jet Packs, Teleporters, etc.) as necessary.
'



Jaime Dust is a mystical enigma conforming to the corruptor archetype who exists in the Rogue Isles pursuing vague but certainly malevolent goals. Several agencies consider Dust's identity to be some kind of alter-ego to another mystic criminal by the name of Jaime Synge, although this debated between those who have significant exposure to the two personas. Further study of the creature is complicated by the fact that in a certain sense, Dust does not actually exist.

Contents

Appearance

Personality

Powers

Primeval Energy Degeneration

Training, Talents, and other Abilities

Synge was trained and educated by the Forge of Judges, a formal military academy for magicians financed and operated as an adjunct to the White Hall. Due to this education, Synge has a respectable degree of knowledge concerning metaphysics, magickal theory, abstract and sublime philosophy, as well as the history of the Old Art, and other esoteric subjects. This competency level in a very arcane and academic subject often surprises those he encounters, as well as his ability to assimilate dense treatises on magical theory. Associated with this is his practical fluency in an ideogram-based runic alphabet (Diasporic-Lemurian shorthand) which he uses when making notations about magick or transcribing incantations or instructions. This is both to protect others (as in cases when inscribing the magickal formulae would activate the sorcery) and to encrypt the content of the notes from prying eyes. Because of this, he writes with a brush as easily as with a pen or pencil.

He is also capable of conversational Spanish, but is less than completely fluent in the language and often has difficulty with off-the-cuff translation. His reading comprehension is better than his aural comprehension, which contributes to his preference for the written word.

Equipment

Synge usually eschews cumbersome equipment and tools. Typically, he limits himself to a few packs of cigarettes, a flask of liquor, his battered Book of Shadows, a pocket knife, a felt-tipped pen, and whatever specialized tools he has been given to accomplish a job. Despite his occult status, he is perfectly familiar with the rudiments of ballistic weaponry and is not adverse to using other means to accomplish his goals. Although he usually requires instruction on how to operate them, Synge has also often utilized more complicated technological equipment which can allow him to access otherwise unreachable areas (e.g. jetpacks, Zero-G Units, teleporters, etc.).

Character History

Spoiler warning: Details about a player-created storyline, or information currently unrevealed about a character, follow.

Jaime Synge’s history is fairly unremarkable until his late teens. He grew up in a suburban community of Dallas, Texas, and performed underwhelmingly in school despite aptitude tests which showed a significant degree of intelligence. His criminal history began when he either perpetrated or was an accessory to a double homicide of two police officers who detained him and another teen. Neither Synge or the other youth were apprehended after their escape and the murder was long considered a cold case. Jaime was recruited by the Forge of Judges sometime in proximity to this crucial event.

Based on the Legacy Chain’s interviews with Synge, the Forge promised not only to clean his criminal record but also to instruct him in the methods necessary to control and focus his powers. A well-established propaganda campaign was sufficient to bring Synge to the conclusion that the Forge (and its parent group, the White Hall) was an authentic and benevolent magical order dedicated to the defense of the world and service of mankind. While these assertions might have been subjectively true, they were not particularly relevant in Synge’s training, which was considerably martial and combative in tone.

Synge himself was placed into a small unit of fellow students with uncontrolled, unschooled talents who were to be utilized as shock troops while the experienced and extensively trained sorcerers were reserved for more strategically-crucial operations. The discovery of this fact became a point of solidarity between the so-called “chaff talents” in Synge’s class. He and his classmates covertly set out to accomplish as much unofficial training and research as their time and resources could command. To their credit, the effort was successful and contributed greatly to their understanding of arcane theory and history.

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