From Unofficial Handbook of the Virtue Universe
Supergroup: They Might be Heroes
Penny was always a weird child growing up. Her gifts were apparent at a young age, when simple child playthings like Legos and Tinker Toys became tools of grand design in her hands. She excelled over other children and quickly reached the top of her class, a fact that fed her growing ego far too early. (She's the only five year old known to utter the phrase "Damndable fools! Your lilliputian intellect cowers in the light of my magnificent brilliance!") Her parents didn't quite know how to handle her, and as such Penny spent a lot of her younger years in educational facilities that weren't capable of teaching a girl like her. By her teenage years the public school system had driven her to the breaking point, the constant bullying and beatings finally triggering what Penny likes to refer to as "My insane genius genesis."
Penny's career as a supervillain started, and ended, within the same year. As an evil genius she was incompetent at best, her plans often backfiring, sometimes with extreme results. Though she hasn't yet revealed the specifics, one such backfire resulted in the loss of her right arm, which she has since replaced with a mechanical one.
Penny currently works as a hero, and has for many years now. Though her ways still hinge on mad science, she refers to it as happy science. Happy science, of course, is just as dangerous as mad science, but it has better health care options.
Penny is generally friendly, though her personality is a bit off-setting as she doesn't always think about the ramifications of what she says or does. She is regarded as eccentric at best and insane at worst. She suffers from extreme OCD, and has a difficult time tearing herself away from a task before it is finished.
Extremely competitive on "nerdy" subjects, Penny cannot resist being challenged in the areas of science, technology, or video games. She sometimes falls deep into geek stereotypes such as obsessing over movies, TV, or other vauge areas of pop culture.
Penny benefits from a slight mutation that allows her brain to multitask several thoughts at once. This, in turn, gives her power through her countless inventions. Some destructive, some defensive, but all unique and usually given nicknames to incorporate the word "Woot."
List of Creations
Penny's first sentient robot, and her most beloved. Rusty was originally designed as a Doomsday Device, combining the qualities of a weather control machine and a nuclear device. Since those days he has become a hero like his mother, and has gone through several dozen remodels while searching for his "true calling."
Rusty is invariably the voice of reason in Penny's life. Constantly giving her support and keeping her feet on the ground. He's the anchor that weighs her down from the clouds of supervillainy.
Initially designed as a perfect assassin, Wendy is essentially a lizard girl bred in a DNA tank. Designed for killing, it was unexpected when Wendy became more of a daughter to Penny than a tool. The two have a unique relationship, partially because they both have a hidden instinct and knack for craaaaaaaaaaaaazy evil.
An enormous mechanical cat. Made to simulate cat like tendencies. Has a habit of breaking things when it frolics. Catbots 1000-8000 were stolen and reprogrammed by the evil Dr. Wilywoot!
Penny, along with Rusty, Wendy, Catbot, and Pengi, appear in a webcomic updated twice weekly. The comic is roughly based on the group's lives, and though it isn't set in Paragon, provides a fair look at the crew. The comic can be found here.
Random Trivia and OOC stuff
- Penny's theme song is "We Are the Few," by Streetlight Manifesto.
- Penny likes pancakes, but she doesn't dislike waffles.