Two Gun Jessie
From Unofficial Handbook of the Virtue Universe
Two-Gun Jessie, Jessie to her friends, heads up a small group of "thugs" out of St. Martial. ((this is a work in progress thank you for your patience)
Contents |
Her boys
Jessie has six "thugs" who work for her, though they may be lowlifes of the Isles, she sees them as her friends, hell even her family.
Mule
The first of her boys she recruited. He was a initiate Hellion thug, after meeting Jessie however he didnt see a future in the Hellions, so he joined Jessie's gang. A decent cook, he handles most of the meals when money is tight. Though Mule isn't his real name, it's the name Jessie gave him, it fits since his guns kick like one. Though a pain in the ass to use he loves the end result, the enemy dead.
Big Bore
The second of her boys. Big Bore, BB for short, got his name from the large caliber guns he carries.
Matchstick
One of the most interesting members in Jessie's group. The one who handles the explosives in the group, he loves to make new ones out of the oddest materials. Many times he wears a bandana on his head to hide his latest failed creation that burned his hair off. He also doubles as the groups tech man.
Sidewinder
Probably the quietest in the gang, Sidewinder's name is because of his coldblooded nature. Though not one to kill innocent bystanders, in the Rouge isles those are very rare so not many times must he hold his fire.
Double Dealer
Jessie's second in command, Dealer is a cool headed enforcer that handles the affairs of the gang when Jessie is either away or on another job. One hell of a card player, he beats the gang every card night.
Meathead
Though not the kindest name to give to one such as him, the name is well earned. Meathead is a walking wall of muscle, but has a tendency to miss the obvious. Jessie has augmented his strength with some of her various chemicals and posions she makes leading to his massive size.
Jessie's Posions
To heal
Granted you would think posion only hurts, but in the right doses and with the right chemicals added to it you get a very nice painkiller, hell even healing salve. After alot of trial and error, she came up with a painkiller/healing potion powerful enough it can bring those back from the brink, invigorated by this potion the recipiant is very powerful. However after it wears off, most of the time the body rejects the potion and they throw it back up. Not the most useful side effect but it's funny to watch.
To hurt
At first Jessie had very few posions to use, but since arriving in mercy she found a good starting point, the Snakes. Her most basic posions use the cobra venom from the snakes, mixed with a few others, it has proven very potent for hindering regernation and making the target more vulnerable. It wasn't until she encountered the Arachnoids in Grandville did she find some more potent. She developed two new posions out of the venom of the Arachnoids. A paralitic dart thatis mixed with afew of the posions she has but the base is Arachnoid venom. The last is a mix of several deadly venoms, Snakes, Arachnoids, Black Mamba, even the Puff Adder. The posion is not meant for the target, it's meant to be used on her men, while this is very dangerous, the men are protected by a power antidote that was created during the posions creation. It protects her and her men while seriously hurting the enemy.
Her story so far
Her past
Jessica Delgado was born in 1850, born into a prestigious family. Most of her youth was spent learning to be a "proper woman".