Jenova Lumus

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Jenova.jpg
Jenova Lumus, posing at M.A.G.I.
Jenova Lumus
Player: @NoctusWulf
Origin: natural (RP'd as magic)
Archetype: peacebringer
Security Level: 8
Personal Data
Real Name: Jenova Lumus
Known Aliases: n/a
Species: unknown, believed to be human
Age: 14
Height: 4' 3"
Weight: 102
Eye Color: light blue
Hair Color: pink
Biographical Data
Nationality: caucasian in appearance
Occupation: n/a
Place of Birth: unknown
Base of Operations: n/a
Marital Status: single
Known Relatives: unknown
Known Powers
able to manifest magical light to attack and defend herself, able to summon creatures
Known Abilities
flight, able to innately sense and identify practically all magical energies
Equipment
none
n/a


Jenova Lumus is a character created in the MMORPG "City of Heroes". She is my first peacebringer character. Though initially she was a humanform build, I eventually elected to make her triform. She also happens to be one of my current favorite creations, as there is a great depth to her backstory and overall character traits.

Contents

Affiliations

none currently

Personality

Jenova Lumus is a bright, energetic, and nearly unflinchingly positive little girl. Able to smile at almost every situation, she unswervingly sees the brighter side of life, and helps those around her see the same thing she does. She is determined to prove herself to the world and to help as many people as she can manage, despite putting herself in the way of dangers that little girls should never be put in front of. While she has no recollection of her past or her earlier life, she rarely lets that stop her--she simply is happy to use her magical powers to aid who she can, when she can.

Powers

Jenova is able to manifest a pure, magical light in a variety of forms, mostly as projectile attacks or as a variety of shields. She also can manipulate this light into her hands when the situation calls to empower her blows should a target enter melee range.

Primary Set: Luminous Blast

Jenova has a great source of powerful light-based attacks at her disposal. The energy she is able to conjure up appears completely malleable, as she can throw it in a variety of blasting attacks, or cover her hands in the same energies to strike down her foes. Her ability to manipulate this energy seems limitless, as she draws upon the same power for her defenses as well. The mastery of this energy has been identified as the Five Element Epiphany, though Jenova simply refers to this power as "final light magic"

Secondary Set: Luminous Defense

The same light magic used for attack is also used to shield Jenova from harm. She is able to wrap herself in a shell of light energy to protect herself from various munitions and weapon types. She also can use this light energy to heal her wounds, and claims to be able to do the same to those around her as well. Just like her offensive energies, her defensive energies seem completely adaptable and totally at her command, manifesting in nearly any way she wishes.

Inherent Power: Shapeshift

In addition to her powerful final light magic abilities, she has recently begun to perform summoning magic, having discerned some scrolls she found within the library of M.A.G.I. She is able to summon a Dragon of Light, a being able to breathe blasts of powerful light energy.

Additional Powers

Flight

Jenova is capable of flight due to sheer magical ability

Abilities

Jenova has a keen sense of magical energy, and an apparently boundless knowledge of the origin and nature of these energies. Every magical entity she comes into close proximity with, she is able to identify--a skill that has been tested repeatedly in M.A.G.I.'s offices, and by her own volition when approached by magically-powered heroes and villains. She also knows a variety of "inspiration spells" that she frequently chants to those within her team to empower them.

Weaknesses and Limitations

Jenova's penchant for looking on the positive side of life tends to leave her naive to most dangers or the harsher realities of life. When she is proven wrong, she tends to not get angry or upset, but simply falls silent, and bounces over to the next topic of conversation. Being so young, she is naturally curious, which can lead her into trouble if not carefully watched. While her past does not bother her, she does become incredibly curious about finding answers to who she is and how she came into her ability when an opportunity for these answers arises--almost to the point of fanaticism. The magical light energy she is able to emit carries the exact same wavelength as Kheldian energy. As such, Quantum array weapons are incredibly damaging to her.

Character History

Discovery

While attacking a Circle of Thorns cell, several heroes had discovered a young girl trapped within a large, green crystal after having cleared out all threats. The girl appeared to be asleep, and was dressed in garb that was not standard issue robing for the Thorns. Stranger still, there were no clues in the immediate area about the girl's identity, or why she was encapsulated in the crystal. Members of M.A.G.I. were immediately contacted, and through careful spellwork, the girl was freed from her prison.

As she was released, the young girl collapsed into one of the heroes arms, and she was swiftly taken back to Atlas Park for medical treatment. After her swift recovery, she was brought to M.A.G.I.'s offices for questioning. Unfortunately, the little girl knew next to nothing about herself or how she ended up in the possession of the Circle. She only had one immediate memory--her name, Jenova Lumus.

Later, it was revealed that she had far more knowledge than just her name. Through a series of tests designed as games of skill, Jenova was found to have an immense amount of arcane knowledge and ability that rivaled even the most skilled in M.A.G.I.'s roster, as she was able to identify the type, source and history of every magical artifact and power she was exposed to. In addition, she had command of an as-yet unheard of magical power--a melding of all five known elements of magic into a form known as the Five Element Epiphany.

These levels of ability baffled the members of M.A.G.I., even stumping Azuria herself, who was unable to penetrate the immense psionic static that Jenova's mind apparently carried. An emergency meeting of M.A.G.I.'s senior staff was called to decide the young girl's fate.

Release

Azuria and the senior members of M.A.G.I. came to a decision. Jenova's ability, though impressive, had to be somehow restrained or lessened, lest she draw unwanted attention to herself. The meeting also agreed that a girl of such potential could be a boon in the fight against evil and crime in Paragon City. Azuria escorted Jenova into the Paragon City Hero Registry, under the condition that Jenova try to limit the use of her powers as best as she could manage, unless circumstances called for otherwise. Jenova agreed, was registered as a hero, and was soon released as a deputy of justice for the city of Paragon.

...more to follow...

Trivia/Random Facts

Jenova is inspired mostly by the character of Melfina from the anime Outlaw Star, as the concept of a person who is capable of far greater things than even they are aware seemed to be an intriguing RP plot to write. Design concepts come primarily from Chibiusa from Sailor Moon.

Jenova was originally a humanform PB, but I found the increased power of a tri-form build far too tempting to ignore. Originally, a humanform build was used in an effort to drive the point of Jenova having real magic power and not due to a Kheldian merging, as well as due to the fact that I had not come up with a satisfactory explanation for the shapeshifting powers of a tri-form build. The use of the "summoned creatures" angle fixed all of that.

It would appear that the character's age is a draw for RP. Maybe I should make more cute child characters in the future.... :)

Jenova's theme song is "Wunderkind" by Alanis Morrisette, from the Chronicles of Narnia soundtrack.

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