P.R.E.D.A.T.O.R.

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P.R.E.D.A.T.O.R.
Founder: Black Amaranth
Basics
Side: Villains
Motto: Blood and Gold are our business
Leader(s): Black Amaranth
Logo: Skull and Crossbones
Group Colours: Gold and Red
Playerbase
Levels: 1-50
Play style: Heavy RP, mostly horror, action, and military.
Roleplay: Required
Timezone(s): Central/Mountain
Recruiting: Yes, IC interview required
Contact: Black Amaranth (@Gelle)
No additional information available.


((Work in Progress!! Bare with me please :D -- Gelle))

Contents

IC

Pilfer Rifle Embezzle Demolish Abduct Theive Obtain Ransack.


Backstory

Founded in 2010 by Black Amaranth, who was once a pirate captain from 1690 - 1823. Amaranth decided that the best days of her life were doing the above, (Plundering, rifling..ect). Being that the isles have many wealthy, strong, and powerful individuals - Amaranth felt it was time to make Gold and Blood her business. While they don't have peg legs, hats, and eye patches - they are still pirates and thieves.

OOC Rules


(If you feel the need to constantly kill characters: Your character can die TWICE in this group. After you die a second time we will ask you to retire your character from our group. Unless special circumstances are given)

IC Rules

If at any time insubordination is acted out, punishment as seen fit will be awarded by a high-ranking official.

Got a problem with another member? See the Mistress, a Broker, or a Vagabond.

Excellence in fighting, excellence in attitude, and excellence in following orders. If you can't do that - you shouldn't be here.

We need each other to survive - if we can't count on you - don't count on us.

If you cant hold your own - you won't get a raise, and you will be demoted. Members who are constantly scraped up, hurt, defeated, or near death will be given pay cuts.

If a member breaks our rules they will be banished.

The code

If we're out together as a unit on a mission to steal an artifact - what you find is everyone's. Give it to the highest ranking officer and we divvy it up later.

Running away is never an option, never run away from a battle.

Rank matters in this family. Disrespect is not tolerated and it punishable by marauding, or death.

We don't steal from friends - only enemies. The world is our enemy. All we can trust is each other and our coalitions. Don't ruin that.

Ranking

Leaders

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