Ervarh Academy

From Unofficial Handbook of the Virtue Universe

Jump to: navigation, search

ERvarhBanner1.jpg

The Ervarh Academy
Founder: Ervrina Ashert
Basics
Side: Hero
Motto: '
Leader(s): Ervrina Ashert
Logo: Unknown
Group Colours: '
Playerbase
Levels: '
Play style: Casual
Roleplay: '
Timezone(s): Any
Recruiting: '
Contact: @Jade Defender, @64bitrobot
No additional information available.

Contents

The Art

Magic, sometimes known as sorcery, is a conceptual system that asserts human ability to control or predict the natural world (including events, objects, people, and physical phenomena) through mystical, paranormal or supernatural means. The term can also refer to the practices employed by a person asserting this ability, and to beliefs that explain various events and phenomena in such terms. In many cultures the concept of magic is under pressure from, and in competition with, scientific and religious conceptual systems. This is particularly the case in the Christian West and the Muslim Middle East where the practice of magic is generally regarded as blasphemous or forbidden by orthodox leadership.

Through late 14th century Old French magique, the word "magic" derives via Latin magicus from the Greek adjective magikos (μαγικός) used in reference to the "magical" arts — in particular divination — of the Magians (Greek: magoi, singular mágos, μάγος), the Zoroastrian astrologer priests. Greek mágos is first attested in Heraclitus (6th century BC, apud. Clement Protrepticus 12) who curses the Magians and others for their "impious rites." Greek magikos is attested from the 1st century Plutarch, typically appearing in the feminine, in μαγική τέχνη (magike techne, Latin ars magica) "magical art."

Likewise, sorcery was taken in ca. 1300 from Old French sorcerie, which is from Vulgar Latin *sortiarius, from sors "fate", apparently meaning "one who influences fate." Sorceress appears also in the late 14th century, while sorcerer is attested only from 1526.

The belief that one can influence supernatural powers, by prayer, sacrifice or invocation goes back to prehistoric religion, and is consequently present from the earliest records of a cultic nature, including the Egyptian pyramid texts and the Indian Vedas, among which the Atharvaveda in particular addresses magic in the classical sense, and the position of the Vedic Brahmins, like that of any ancient priesthood, can be compared to that of magicians.

Inception

Origins

Associates

Coalition Members, Friends, etc

Rumors

Story Arcs, Hooks, Gossip, etc

Tools for RP chat

All conversation outside SG chat is considered "In game" unless denoted by (()) around your statement, ie; ((brb drink)) So when speaking out of character (OOC), please use the appropriate annotations.

The Scripting for the ((OOC)): startchat bind is as follows;
/bind shift+enter "beginchat /say ((OOC)): "

(note: it is important to mention that there must be a "space" after the : and before the " at the end of the bind, also there is no spaces between the shift+enter.)

Another fun Bind is the AFK bubble message, useful for displaying RP info about your character while you are typing, it is as follows;
/bind enter "afk <your message here> $$startchat"

(note: it is important to inform you that the <,> brackets are not necessary for the bind, nor are the words "your message here" instead type the message you wish displayed above your character whenever you begin to type or are AFK, and also that a "space" must be after the afk, and before the $$.)

You can add some fun Macros with this Binding, allowing you to identify your current target (in game brackets) into your speech! It is best to demonstrate this Binding with an example;
/bind F7 "local Your Crime Spree ends here $target!"

(note: It is important to mention that the "$target" part of the bind (which identifies in text your current target) needn't be at the end of the bind at all, or be followed by the "!". Insert the "$target" part of the bind, whever you wish the target to be identified in your macro. It is also important to mention that the ("local) beginner need not be local, in this example it was used to automatically say this bind in the local channel, there are many different channels... The Bind requires a "space" after the channel and again before the "$target".)

You can add emotes into your binds simply by dividing the parts of the bind with "$$" and beginning the emote with a simple "e". Example;
/bind shift+i "local Your Crime Spree ends here $target!$$e point"

(note: It is important to mention that there are no spaces between the end of any part of your bind and the $$e, beginner of your emote.)

You can also add your own powers into your binds with "powerexec_name <<the power>>", you can find <<the power name>> in your Powers list tray from the pop-up menu... Example;
/bind shift+i /powerexec_name steamy mist

(note: It is important to mention that unlike emotes, powers do have spaces between each word in its name. Nor do you need to use the <<, or >> in your binds.)

(NOTE:)
It is Important to mention that the "/" can be substituted for "$$" when stringing together multiple functions in the same bind... Example;
/bind f8 "local Your Crime Spree ends here $target!$$e curseyou$$powerexec_name Indomitable will"

((For a full list of "/" commands please visit This Site ))

The Founder

The Instructors

  • [[Image:]] 2

The Students

The Realm of Magic

<The base and backstory>

Members Gallery

  • [[Image:]] 1
  • [[Image:]] 2
  • [[Image:]] 3
  • [[Image:]] 4
  • [[Image:]] 5
  • [[Image:]] 6
  • [[Image:]] 7
  • [[Image:]] 8
  • [[Image:]] 9
  • [[Image:]] 10
Like this Page!? Enjoy this Story!? Get to know the man Behind the keyboard at @Jade Defender here at Virtueverse!
Personal tools
Namespaces
Variants
Actions
Navigation
Features
Toolbox
Advertising

Interested in advertising?