Shard Savage

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Shard Savage
Player: @SPTrashcan
Origin: Natural
Archetype: Scrapper
Security Level: 42
Personal Data
Real Name: unknown
Known Aliases: Delilah
Species: Homo sapiens
Age: unknown
Height: 205 cm
Weight: 85 kg
Eye Color: blue
Hair Color: Dark blonde
Biographical Data
Nationality: Shadow Shard
Occupation: Vigilante
Place of Birth: Shadow Shard
Base of Operations: Paragon City
Marital Status: in a close relationship
Known Relatives: unknown
Known Powers
Blade combat, toughness, gravity infusion
Known Abilities
Survival
Equipment
Scrap blades, armor
No additional information available.


The Shard Savage is a nameless refugee from the prison dimension called the Shadow Shard, first the pet and then the unwilling spy of Aloore the Watcher, one of the seven aspects of the dimension-consuming god Rularuu the Ravager.

Contents

Affiliations

"Delilah" is a member of the Do-Gooders, a loose coalition of heroes. She has a close friendship with the young shaman Inuit Acer, and has become a regular visitor at the base of the supergroup to which he belongs, the United Sentinels of America.

Personality

"Every debt repaid, every wound returned tenfold." The Savage is quiet, serious, and committed to her principles. To her mind, a little pain is well worth standing firm for what is good in the world. She is forgiving of minor failings in others, but judges those who are deliberately cruel to their fellow man harshly. On a few occasions she has had to be reminded that slaying the guilty is not accepted in Paragon City. She asks for little for herself, not because she is without wants but because she is unused to having anyone to ask such things from.

Powers

Blade Combat

The Savage employs a two-handed blade in a swift and fierce style. Whether employing her own hand-made weapons or more sophisticated swords, she shifts quickly from defense to offense, using her full strength to swat away attacks and return with powerful slashes that can strike several opponents at once. Despite her missing eye, she is highly aware of her surroundings and evades attacks from any direction.

Toughness

The Savage seems all but immune to pain and injury. She absorbs blow after blow without apparent effect, shrugs free of restraints, pushes through buffeting forces, and shakes off even attacks on her mind through sheer force of will. Even when struck full on with enough force to kill, she will rise to her feet and fight twice as hard as before.

Other Powers

Gravity Infusion

Cumulative exposure to the strange energies of the Shadow Shard's gravity geysers has made the Savage somehow less affected by Earth gravity. Despite strength well within normal human range, she is able to propel herself in incredible leaps, and fall from great heights without injury.

Abilities

Survival

A brutal upbringing taught the Savage how to live in the worst conditions imaginable. She is adept at finding food and shelter wherever she is, can track prey and avoid predators with ease, and sleeps lightly. Under no circumstances will any sound escape her mouth that she did not intend to make.

Weaknesses and Limitations

The Savage is not used to being around other human beings, let alone ones with rules and taboos. She is unfamiliar with any technology more sophisticated than simple tools. She will say the first thing that comes to mind without considering the presence of others, let alone their feelings. She is quick to react to perceived threats, violently and decisively. In a nutshell, she is uncivilized.

Equipment

Scrap Blades

The Savage will habitually craft weapons out of whatever suitable materials she finds. Her current main fighting blade is a twisted chunk of steel, laboriously straightened and scraped against stones until it holds a vicious jagged edge, the "handle" made by winding strips of rags around the metal. Her arsenal of throwing knives is crafted from everything from shards of glass to railroad ties.

Armor

The Savage's armor is likewise pieced together from discarded scraps - heavy work overalls tucked into boots patched with tape and rags, a leather jacket with torn sleeves, tightly wound belts under steel chains, and hand-bent strips of sheet metal plating her arms.

Character History

As she tells it:

"Once there was a girl who lived with her Father in a faraway place. And one day her Father spoke to her, saying - See how I have provided for you, and given you land to walk on, and water to drink, and food to eat, and dark caves to sleep in. Now you will learn to be strong, and live, that you may carry my all-seeing Eye into other worlds.

"And so saying he sent her out into a dark and terrible land where there was danger everywhere. And she ran, and she hid, and she fought, and she died. And she died, and died, and died. She was torn apart by wild beasts and dashed against rocks and frozen and burned and drowned in rivers of poison, and every time her Father picked her up and made her live again. She marked time with the scars on her body, and died until she learned how to live, so that nothing in that dark and terrible land could harm her.

"Then her Father came to her again, and said - I have tried you and tested you and watched you become strong. Now you are worthy of carrying my all-seeing Eye. And he reached down and plucked out one of her eyes, and into the hollow he placed a thing like an eye that burrowed into her and watched what she watched and heard what she heard and spoke to her only of the evil things that it saw and never of the good. He took her to a hidden door, and pushed her through into another world, a world of land below and sky above, and full of men and women who were like her.

"But the woman who had been the girl hated her Father, and did not want him to see the people who were like her with his all-seeing Eye, and did not want to hear the Eye whisper to her of the evil it saw in them. So she covered the Eye with cloth and with metal, and hid herself in darkness. But the Eye saw through all, and it whispered to her of men who were cruel and vicious and reveled in sin. So she took up her blade and she made the men her prey, so that good people would be safe and the eye would be silent.

"When she did this, she found that there were others who did the same. But she did not understand why, because they had two of their own eyes and no voice that spoke to them, so she asked them their reason. And from them she learned that she was human, and not a beast, and the difference was Principle. She thought of words she had read long ago: every debt repaid, every wound returned tenfold. And this she chose as her Principle.

"One day she met a man who was like her, who had lived in wild places and understood loneliness, and he was called Acer. And because he understood her and was kind to her, she gave to him the secret of her pain and fear, the secret of the Eye that lived inside her. Then he gave to her a great gift: he journeyed to the land where she was born, and found for her a medicine that drove the Eye from her body, and trapped it in a box it could not escape.

"And now she lives with him, and fights alongside him against those with evil in their hearts, because even though she has no Eye to whisper terrible things to her, still she lives by her Principle."

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