From Unofficial Handbook of the Virtue Universe
Disorienta is a NPC character found in AE missions. She is used as a henchman and background stories. A rank and file villain, she is free to be used in other AE missions, info given below on her stats, and her history expanded.
Very little is know about the past of Disorienta. She made one or two minor heists before she hooked up with The Union of Dire Ambition. Unlike many of the low ranking villains that join The Union, she is a very capable fighter, very skilled in her powers.
Her first job from the Union appears to be an assignment to Entropy Legion to assist the plot of The Traveler. Disorienta was assigned to guard the main floor of The Traveler's HQ with a squad of Union minions. She and her troops engaged Hyperion Force when they investigated The Traveler's plot. Hyperion Force was able to subdue Disorienta and her troopers.
She was in the Zig for a short time, but then escaped while being transported to her trial in Skyway City. She was assisted in her breakout by the Entropy Legion. She is currently at large.
She is a cruel and heartless, showing almost no empathy to her victims. She seems to delight in making her opponents so sick, that she is often laughing during combat. Strangely, she is surprised when heroes, or other villains, do not show her any mercy when the tables are turned.
Her delight in her powers has made her experiment and push her powers to their current limits. She is quite effective with them and is a surprisingly capable villain, for being so low in the Union of Dire Ambition's rankings.
Disorienta is an artificially enhanced human who possesses the superhuman power to disorient another living being’s sense of balance, thereby inducing sensations of vertigo and possibly unconsciousness. Her superhuman power appears to be psionic in nature, and presumably functions by acting upon the organs in the inner ears of her victims that control their sense of balance.
Based off of Marvel Comic's character Vertigo
You can add Disorienta for your own AE missions by copy and pasting the information found in the Critter Info Box into a plain text file from either WordPad (for PCs) or TextEdit (for Mac). Name the file and change the extension to .critter. Critter files are nothing more than plain text files with .critter as its file extension, so you can also edit other critter files this way too.
Next, add the file to your Custom Critter folder in the CoH section of your hard drive. For PCs the folder is typically c drive > Program Files > coh > Custom Critter. For a Mac, you right click on the CoH program, typically found in the Applications folder, and chose Show Package Contents. You then navigate Contents > Resources > transgaming > c_drive > coh > Custom_Critter
|Critter Info box|