Spike Fuze

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Spike Fuze
Supergroup: N/A
Origin/AT: Natural Scrapper
Security Level: 50
Personal Data
Real Name: Spike Kuback Sven
Known Aliases: Fuze
Species: Homoe Callidien
Age: Confidential
Height/Weight: 5'7" / 170 lbs
Eye/Hair Color: Green / Black
Citizenship: Citizen of U.S.C.P.E., Naturalized US Citizen (Military Service)
Current Residence: No Permanent Residence
Marital Status: Confidential
Known Relatives: Confidential
Known Powers
  • Regeneration
  • Human +Plus (Stronger, Faster, Smarter)
  • Symbiotic Reactive Armor
Training / Abilities
  • Infiltration
  • Energy & Plasma Weapons/Marksmanship
  • Hand to Hand Combat
  • Bladed Weapons - Claws
  • Close Quarters Combat
  • Tactical Analysis
  • Tracking
  • U.S.C.P.E. Synthi-Skin: Combat Series
  • Impervium Claws
  • U.S.C.P.E. Plasma Rifle
Spike is one of the three MOR-Corpsman trapped on Earth Prime. After much prodding Ran Kailie convinced Echo-3 that he really needed to make a Callidien. Thus Spike, the loner Callidien was born. Since then @Muspell has left City of Heroes and Spike has become an NPC. Just make sure you don't come between them and their skittles and you'll be ok.


Arriving on Earth Prime

U.S.C.P.E. citizen #224i55391REDSSVE, or Spike Kuback Sven, was an accomplished veteran in his home dimension of Omega Tau 37-4 where he was a Singular - Ranger in the U.S.C.P.E MOR-Corps. Among the best of the S-Rs, he was on a strike force engaging alien invaders in the sub-surface levels of the Brazil Sector when a mutation was triggered in him when caught in a wild energy blast. The new mutation began to erode parts of the innate Socialist behavior that Callidiens were genetically modified to have. Transferred to the exploratory dimensional gate project, the newly dubbed Wolf Gene went undiscovered in him despite the changes in behavioral patterns.

Spike "Fuze" was assigned to Lilia Drake's diplomatic guard team where he performed just as well as he had before - if not better. His behavior chalked up by his comrades as just part of being an S-R, Spike became a welcomed part of Lilia's team even if he never able to connect with them. Several missions after he had joined their team, they became stranded on Earth Prime following an incident involving hawaiian pizza and too much interaction with Sapien culture. It wasn't soon after that the First Rikti War started on Earth Prime and the stranded Callidiens participated with their Sapien hosts if at least for nothing better to do. It was during this time that Spike's Wolf Gene became more pronounced and visible to his comrades that knew what to look for. However, a profound apathy for the Sapiens’s plight quickly manifested itself in him as the war continued which was ironically expressed when granted naturalized citizenship status for his military service.

After the war, Fuze had his food synthesizer updated, gathered what equipment he had improvised after his home government took his MOR-Corps gear, and wandered away from Sapien civilization and even his fellow Callidiens. Unlike the food synthesizer of Lilia or other Singular Corpsman, his Singular - Ranger rated food synthesizer only required to be updated once every twelve to fifteen months which Spike prolonged via rationing and supplementing with food sources he found on his own. The only reason anyone knew he still existed was because once every year and a half he had to return to Portal Corporation to have his synthesizer updated by his home dimension. It was the first time in about six years that he encountered another Callidien when Lilia Drake - or Azure Tracer - ran into him at Portal Corporation and persuaded him to stay, if only for a while.

Dimension Omega Tau 37-4
The Unified Socialist Confederacy of the People's Earth (U.S.C.P.E.)

For Omega Tau 37-4, more shortly known as the U.S.C.P.E. or U.S.C. Earth, the population had seen a drastic surge in the 1800's. Predominantly due to the lack of any major disease outbreaks thanks to an early break through in antibiotics, the population surge would increase world population by 1000 fold. Long lives and more efficient technology found people traveling larger distances. This early melding of populations would help U.S.C. Earth avoid the tragedies of World War I, World War II, and the American Civil War.

With rapid population expansion the governments began to struggle to provide even the bare minimums for survival to people. Natural resources began to disappear at an alarmingly rapid rate, and the world for the first time in over a hundred years was wrapped in tension. Faced with potential extinction, and chaos, the people of the world however moved to unite in the face of adversity. In 1940 the Unified Socialist Confederacy of the People's Earth was formed.

It was quickly determined that human kind as it currently existed would need to rapidly adapt in order to continue thriving in a world so short on resources. As they currently existed homo sapiens were resource greedy and inefficient in design. The oceans began to disappear below steel girders, the world quickly began to change, and the U.S.C.P.E. scientists created a new species of human to ensure the survival of their race. This new species was named homo callidiens.

All living homo sapiens were profiled, sterilized and those fit to raise children were given a child of the new species that had been melded with their own DNA. These new humans were stronger, faster, smarter, and designed specifically to live in the world their home had become. Adapted to live without a need for sleep, and to be able to process nutrients more efficiently, homo callidiens were designed to function with the welfare of the greater whole ahead of their own individual welfare.

Human kind had conquered Earth, and the world moved into a period of almost utopian peace. Starvation was eliminated, money no longer existed, and everyone had anything they could ever want. With the exception perhaps of a rogue contigent of homo sapiens who had escaped to the lower portions of the world city before sterlization was complete, the world was for the first time truly at peace.

The year was 1959, and it would bring the first threat the U.S.C.P.E. and the new species of human would face. Alien outsiders would arrive, bent on conquering the world for its technology. Unified however the humans of U.S.C. Earth would prevail, and the hostile forces would be pushed back to their current base of operation on Mars. In response the U.S.C.P.E. would develop special infantry corps dedicated to specific parts of the war effort to stave off the continual attacks from the outside.

With the planet now covered in miles of steel girders, and a glittering skyline clearly visible from space, MECH-Corp heavy assault arrays were some of the first to be deployed in defense of U.S.C. Earth. Various other corps would arrive in short time and the people as a result live their lives happily and without worry of outside attack or event attacks from the few remaining sapien renegades.

Sapiens are always welcome back into the U.S.C.P.E. provided they submit to sterilization and the continuation of their bloodline within the new homo callidien species. The rogue pockets have also been offered a chance to move to another earth dimension, but having mostly reverted to a primitive lifestyle, the Sapiens often only respond with violence.

While the U.S.C.P.E. does what it can to track the sapiens through the miles of unused under city, they have only managed to keep the sapien population from blossoming. However recent evidence points to involvement of the aliens who continue to assault the world with the sapien renegades.

Species: Homo Callidiens
"Cunning Human" "Experienced Human" "Clever Human"

As it became apparent that humanity would eventually run out of the resources required for survival the early U.S.C.P.E. decided to re-engineer the human genome. Their goal was to create a new more advanced and efficient species within the homo genus. Taking a natural genetic phenomenon, A-Type Excel-Humans bearing the "mars gene", early U.S.C.P.E. scientists were able to successfully bio-engineer a new species of human. The first was simply classified as Alpha MG, and the species would come to be called Homo Callidiens.

In order to ensure that previous, inefficient, Homo Sapiens would no longer be a tax on resources each person was profiled, and sterilized. The first generation of Callidiens were bio-engineered from homo sapien genetic data combined with the genetic data of Alpha MG and specially engineered to fit specific tasks within the U.S.C.P.E.. Callidiens would retain their human like appearance as scientists did not want to alarm the humans of the time who would be raising this new species of human. However much of the Callidien anatomy is vastly changed to adapt to what the U.S.C.P.E. saw as as necessary in the coming centuries.

Callidiens however exhibit vast changes in the rest of their bodies to support their amplified, intelligent immuno-defensive systems and nervous systems. They are effectively faster, stronger, more hearty, and vastly more intelligent and cunning then their human ancestors.

Reproduction in Callidiens is similar to their human ancestors, with two very significant changes. All Callidiens are programmed to be disinterested in reproducing with inferior Sapiens. Given the closeness of the two species and the potential that Sapiens had slipped under the government's radar, the scientists wanted to ensure the species could not be potentially polluted. The second change was to amplify their ability to accurately sense a genetically viable mate. This natural ability in human beings was tied to a vastly more sensitive sense of smell.

Most homo callidiens go their entire lives with no exposure to homo sapiens. There are however rogue pockets of Sapiens existing in the lower unused levels of the world city. For Azure and the two other Callidiens stranded here the genetic preference has manifested as a superiority complex in regards to Sapiens.

Callidiens were designed to naturally migrate towards each other and away from Sapiens. It has been noted during their time on earth prime that the Callidiens tend to be drawn to known excel-humans bearing the mars gene. It is unknown at this time what the extended effects of remaining primarily with Sapiens will have on the Callidiens.

Due to restrictions in place however by the U.S.C.P.E. there has been no research conducted. It is unknown how long they live, or how they will react to mutating agents that exist on earth prime but not in their home dimension. What is known is that they require no sleep or normal food (though they can process normal food at a vastly faster rate then a Homo Sapien). It is also known that there is an outstanding issue of mental stability. However the reasons for that instability or the rates are unknown.


Much like the other Callidien, Azure Tracer, Spike is plagued with constantly looking for something to do; however as a result of both being a Singular – Ranger and his Wolf Gene mutation, he is much more introverted and concerned with himself as opposed to serving his people. On top of that, his dislike for the Homo Sapiens that he is forced to share a planet with makes it rare for him to socialize with them. Preferring his years of exploration and survival in Earth’s different wildernesses to being surrounded by millions of Humans in Paragon City.

Skills & Abilities

Each U.S.C.P.E. MOR-corp operative is a high trained and lethal weapon of war. They are altered at conception and bred specifically for combat. They are impervious to most physical and mental assaults, the few that do manage a hit are quickly restored by their overclocked immuno-defensive systems. In their own right each of them is easily the equivalent of one or two full squads on their own. During the Rikti War the three were deployed into hostile zones alone, they would often walk out mentioning boredom the entire zone secure and clear.

This is not to say they are completely impervious, MOR-Corps deal best with hand to hand and direct assault. Their immuno-defense allows them to soak up the vast majority of the punishment dealt out the them that manages to get past their armor. However large amounts of direct continuous and overpowering firepower all at once can drop them.



Hunter & Marksman



U.S.C.P.E. Synthi-Skin: Combat Series

Synthi-Skin combat armor is designed and developed for each individual corpsman, it is resistant to most elements and toxins and impervious to most blunt and edged attacks. The Synthi-skin combat armor is also a semi-intelligent symbiote linked directly to the DNA and consciousness of the corpsman.

The organic symbiote is capable of replicating anything it has previously touched to a molecular level. It covers the host 100% and can be invisible as needed. Given the lack of natural resources all items including metal and tech are grown and are of an organic type and often semi-intelligent.

Impervium Claws

All of his MOR-Corps gear confiscated by his home dimension, save for his symbiotic armor, Spike has improvised a set of impervium fighting claws while his request to have his MOR-Corps claws returned to him is pending. A master marksman and hunter, he avoids using Sapien weaponry as his finds his claws more efficient – even if he has been restricted from being issued his old rifle. The Singular- Ranger genetic engineering along with his symbiotic armor protects him from many threats with advanced regeneration to quickly recover from what does injure him.

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